Date of Award
Master of Arts
John Romeiser, Cary Staples
The purpose of this study is to investigate the effectiveness of pedagogical video games in positively affecting students’ knowledge of a foreign language and culture as well as their students’ perspectives on the learning process in such a learning-throughgaming environment. The theories that support such an endeavor are explored. This study looked at the process of making a French pedagogical video game that focuses on presenting French culture, history, language as well as fostering lexico-grammatical, interpersonal communication, and interpretational skills. It focuses specifically on learning through gameplay and provides evidence on the positive effect of the game on elementary level French students’ lexico-grammatical knowledge, improvements that could be made for the game, and further areas of research for foreign language pedagogical video games.
Floyd, Rachel Marie, "Fostering Foreign Language Learning Through Game Play. " Master's Thesis, University of Tennessee, 2016.